To start this off there's something very important for people to know: THIS IS A REBOOT OF THE FRANCHISE AND THIS IS BEING DEVELOPED BY A DEVELOPMENT TEAM WITH CORE MEMBERS FROM SIMBIN (The dudes who made GTR, GTR2, Race - The WTCC Game, Race 07 etc. etc. etc. the super sims) SO DON'T BE SO QUICK TO WRITE IT OFF!
With that obnoxious but necessary intro out of the way here's some quick bullet points about the game blatantly ripped off from Wikipedia:
* Physics model of NFS: Shift is based on those of the “Ferrari Project”
* Professional setting is more accurate to drive than in GTR2
* Eero Piitulainen of Richard Burns Rally has developed a totally new tire-physics model which is mainly responsible for the new physics
* The difference between the 3 physics-models is in assist levels, while the lowest setting will provide around 10% of more tire grip for beginners
* Lots of effort has gone into handling development so the game can be driven with a controller
* Professional setting will require a wheel in order to successfully manage throttle/braking and steering inputs
* Shift will feature different car classes - from normal cars like the Golf GTI up to racing cars like the Aston Martin DBR9
* All cars can be upgraded and tuned from the inside-out
* Most tracks are licensed European and American circuits with few non-existing tracks
* There will be few city-circuits
* The cockpit is the most important visual feature of the game
* Head-physics is the key difference point to other titles[6]
* The career mode will span over a total of 125 events
And here's a link to a quicklook video of in-game stuff of the 360 version: http://www.giantbomb.com/quick-look-need-f...-shift/17-1351/
A link to the official site which has the car list and track list: http://shift.needforspeed.com/us
No, I wasn't paid to make this thread. I made this thread because I feel like a lot of people WILL be passing it off thinking it's just another modern NFS which blows. It's had a radical overhaul in terms of physics, developer, and gameplay style and I feel like it definitely deserves a chance. Especially since the marketing for the game hasn't either a) kicked in or just b] isn't that aggressive.

