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CarDesigner'09
I'm not very sure if this is where Diesel meant, but it said post your your photoshop and graphics work here, so here goes.
I am an amateur designer, with hopes of being a professional one someday, and I started photoshopping my work a few months ago. Here is my first attempt at rendering a sketch in Photoshop.

I call it the Bugatti 2020 (as you can tell), and SC is the initial for my nickname. It initially had a roof, but I cut it off. I started on the sketch sometime around the beginning of February. What I wanted to do was draw up something that Bugatti might make in the next 10 to 20 years (thus the name) I imagined this as a 4.0 or a 5.0 liter car, developing 300-400 horsepower, but on a lightweight body. I don't know how exactly I came up with the lines of the car, but once I had something I like, I cleaned it up, fixed up this and that and voila!

Feedback is welcome, and you are welcome to post your own designs.
hexagone
As someone who for years hoped to be a car designer, let me give you a few pointers. From the get go, I see that you've jumped into photoshop just a little too early. While it's great to know how to use photoshop, car designers primarily depend on rough paper sketches. Now, I say rough... but that isn't meant to be chicken scratch (that's what I used to do), but rather 2-3 minute sketches that focus on one part of the car... or a whole, simply to get your ideas going.

With your design above, I feel that you may have overused photoshop as a tool for complete design design, rather than a medium to express your ideas better. What i'm trying to say, is that you are trying to show a clear cut picture, but what would be so much more interesting is the thought process behind your design. And to do this... it would be awesome if you could show several designs of your Bugatti that you've tinkered with. Learning about perspectives and drawing them is something I forgot to mention actually. Knowing how to draw cars from various angles, and not only side drawings is one of the most, if not the most critical skill you can have as a car designer. Not being able to draw a car correctly from a certain angle is the difference between your car looking like a Fiat Punto rather than a Ferrari (its a far fetched example, but what the hey).

Now, onto what I feel is even better advice:

www.cardesignnews.com

I'm hoping that you have visited this site by now, because its extremely helpful for any future or current car designer. Be sure to hang out in the forums, and especially take heed of all the tutorials they have. You'll notice that like what I said, their tutorials are all based on paper drawings that have been somewhat mildly touched up in photoshop. Even moreso, if you really are intent on becoming a designer... enroll in their premium membership, it'll really be of help. And here's a warning too: Take an extremely good look at what people have to say about schooling/preparation/careers. A large part of my decision to not become a car designer came from these forums, so I do hope they'll be of good use to you.

Here's a quick link for all the tutorials:

http://archive.cardesignnews.com/studio/tutorials/index.php


This is some of my work from about 4 years ago, when I stopped drawing cars. I had gone from drawing weekly for about 4 years to doing some unrelated design work... to not really designing anything now. Shit, when I think about it, the pictures I have scanned are pretty much just drawings and not made-up cars. Maybe I'll get around to scanning some more.





And an interesting story about this one. Around the time I drew this, news started emerging about BMW releasing an 8 series follower. Well this is what I thought it would look like when it came out. Mind you, this is a considerable time before the 6 series was actually released. This is my drawing, and its extremely close to what BMW actually released.

CarDesigner'09
Thanks for the advice man. I've been sketching and drawing for about 3 years now, and the Bugatti 2020 did have a considerable amount of development that went into it before I did any work in Photoshop, maybe I just overdid it. Also about the Car Design News site, I stumbled across it last year. I'm pretty confident that most of my stuff is better than the designs that are in the Amateur Designer section of the site, the problem is expressing my ideas on paper. Also up until now I always thought that you had to pay to become a member, guess not huh? I've had my doubts about becoming a Designer a few times because it's a (relatively) small field, and I doubt I'll be able to make a lot of money; but if I enjoy what I'm doing then I think that I should be fine.
Phix
Phfft, you think you're so awesome, huh, Hex? Well, I sketch cars too! And here's one of my BMW TANK! I'm expecting its release any day now and it will look just like my own sketch!

BadBoi
Those are pretty awesome hexagone. I've been drawing myself for many years now but most of them have been doodles in the back of notebooks during boring classes. I've wanted to be a designer but never considered it as something I would do, because to my knowledge, it's a small field without money. (I could be wrong, I've never done serious research about this) But anyways, now that I'm beginning college and I'm soon going to have to make a career decision, I was curious as to why you decided on not becoming a designer.
hexagone
Simply said, the car-design as a career was way too competetive and small to invest ~$100,000 in schooling and expect concrete results. The statistics of how many graduates actually get stable jobs were pretty grim. I know that no degree can guarantee anything, but as far as art degrees were concerned, car design was as specialized and risky as they get.
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