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> Virtual RIG Studio Wheels Tutorial
Seethegrim
post Feb 15 2012, 11:12 PM
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QUOTE(GolfuletzStudio @ Feb 15 2012, 08:05 PM) *
another atempt



Thats pretty good! Motion is a bit much, but still not many people would be able to tell it was a fake if you didn't say too much.
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Nike SB'd
post Feb 16 2012, 01:54 PM
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QUOTE(GolfuletzStudio @ Feb 3 2012, 05:21 AM) *
you use only wheels from location ? or u use photohop for blur the wheels ?


If I'm shooting something that I plan on using in a virtualrig shot later, I'll shoot the wheels in motion. The only time I will blur in photoshop is if I take a photo from the past that I had no intention of using and it's the only option.
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Martin Cyprian
post Feb 19 2012, 01:47 AM
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first pics

another



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MaTBoY
post Feb 19 2012, 04:50 PM
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Martin, the 2nd shot, from rear quarter looking up the road and the audi look real, the rest just look a little... off. The car or the motion just doesn't look right, or they just don't seem to work well together.

That 2nd shot looks about right Ciprian. smile.gif
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mopho
post Aug 14 2012, 06:11 PM
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So has anyone done any further exploration of VR?
Is price keeping you away from using it or do you feel the results aren't as good?

I've been thinking of going the software route because I hate dealing with bouncy rigs, and a commercial rig (and all that comes with it) is just not something my current clients are going to spring for very often, nor can I do it for a portfolio piece.

Seeing Frederics results of doing motion in post has me a bit inspired to give it a try, it certainly gives you way more options
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Mr.D
post Aug 14 2012, 11:39 PM
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The main problem is that it doesn´t work with complex enviroments if you want it to look real. You cant seperate trees from the background or if you have close objects near the other parts that needs to be vectorized. But if you can live with the fake look it might be worth it.
I would say it's a bit risky for your kind of commercial work unless you do loads of testshots before you actually shoot the real car... thats probably why most use it for cgi.
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erikfig
post Oct 24 2012, 07:19 AM
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Do you add the car to the frame after you blur the image? I just got VS but I'm having a hard time learning how to use it. sad.gif
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mcdronkz
post Oct 24 2012, 07:29 AM
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QUOTE(erikfig @ Oct 24 2012, 05:19 PM) *
Do you add the car to the frame after you blur the image? I just got VS but I'm having a hard time learning how to use it. sad.gif


These kind of questions are covered in the manual.

Planning is key, I have learned.
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